Brothers A Tale Of Two Sons Platforms
Brothers: A Tale of Two Sons | |
---|---|
Developer(s) | Starbreeze Studios |
Publisher(s) | 505 Games |
Director(s) | Josef Fares |
Composer(s) | Gustaf Grefberg |
Engine | Unreal Engine 3 |
Platform(s) |
|
Release | Xbox 360
26 May 2016 Nintendo Switch 28 May 2019 |
Genre(due south) | Run a risk |
Mode(s) | Single-player, multiplayer (Switch merely) |
Brothers: A Tale of Two Sons is a 2013 gamble game developed by Starbreeze Studios and published by 505 Games for Xbox 360, Microsoft Windows, PlayStation iii, PlayStation 4, Xbox 1, iOS, Android, Windows Phone, and Nintendo Switch. The narrative takes identify in a fantasy world filled with fictitious creatures such every bit orcs and trolls, where ii young brothers set out on a journey to find a cure for their male parent'south illness. It sold more 800,000 copies as of January 2015.
Gameplay [edit]
Brothers: A Tale of Ii Sons is presented from a tertiary-person view overlooking the ii brothers. The brothers are moved individually past two thumbsticks on the controller. The controller triggers cause the respective brother to interact with the game world, such every bit talking to a non-player grapheme or grabbing onto a ledge or object. The older brother is the stronger of the 2 and tin pull levers or boost his younger blood brother to higher spaces, while the younger one tin pass between narrow bars. The thespian progresses by manipulating the two brothers at the aforementioned fourth dimension to consummate various puzzles, often requiring the actor to manipulate both brothers to perform differing functions (such as one distracting a hostile non-player grapheme while the other makes their way around). Should either brother fall from a great height or get injured, the game restarts at a recent checkpoint. All of the in-game dialogue is spoken in a fictional language based on Lebanese Standard arabic, thus the story is conveyed through actions, gestures and expressions.
Plot [edit]
The story begins with a boy named Naiee standing at the tombstone of his dead mother, who drowned at sea while he was unable to save her. His older brother, Naia, calls him to help their ill begetter accomplish the hamlet's physician, who in turn tells them the but way to save him is by collecting the water from the Tree of Life. The brothers commence on their journeying through the village, hills and mountains, while facing challenges like the local bully, a farmer'southward ambitious domestic dog, and deadly wolves. They help others forth the way – reuniting a troll couple, saving a man attempting suicide, and aiding an inventor.
The brothers relieve a daughter from existence sacrificed past tribesmen. The girl assists them on their journey, and begins seducing Naia, tricking the brothers to enter a cave, much to Naiee's dismay. Once within, she reveals herself as a monstrous spider and while trying to eat Naia, the brothers manage to thwart and kill her by pulling off her legs but non before she mortally wounds and stabs Naia. Nearing the finish of their journeying, the brothers reach the Tree of Life; Naia insists that Naiee venture on to reach the pinnacle of the tree. He collects the Water of Life, just every bit he returns to the bottom, he finds that Naia has already died from his injury. Unable to revive him using the water, Naiee buries and grieves for his older brother before returning to the village.
Upon reaching the shoreline, Naiee must face his inability to swim in club to get the waters to his dying father. His female parent'southward spirit appears to condolement and motivate him, and with Naia'due south spiritual guidance, Naiee is able to force himself to swim to the hamlet. He is able to give the medico the water, and the father recovers from his affliction overnight. A short fourth dimension later, Naiee and his father mourn at the tombstones of both the mother and Naia.
Development [edit]
Brothers: A Tale of 2 Sons was developed by Starbreeze Studios and was the first game to come from the publishing partnership with 505 Games. During development, its working championship was P13.[iv] The game uses Unreal Engine three,[v] and was developed in collaboration with Swedish-Lebanese laurels-winning moving-picture show director Josef Fares.[6]
Starbreeze sold the Brothers: A Tale of Two Sons intellectual belongings to 505 Games for $500,000 in January 2015.[7] 505 Games continued developing the game for additional platforms, including the PlayStation iv and Xbox One released in mid-2015, with director'south commentary, the soundtrack, and a concept art gallery. Mobile versions of the game were as well released; the iOS version was released on 22 October,[iii] while the Android version of the game was released in 26 May 2016.[8]
505 Games developed a version for the Nintendo Switch released on 28 May 2019. This version includes a special two-player co-operative mode where each player controls one of the two brothers in the game.[9] Super Rare Games announced a limited physical release of the Switch version going on sale March 25, 2021.[ten]
Reception [edit]
Critical response [edit]
Brothers: A Tale of Two Sons received universal acclaim on PC and generally favorable reviews on other consoles, according to the review aggregation website Metacritic.[11] [12] [13] [15] [xiv] [16] [17]
IGN said that Brothers: A Tale of Two Sons "might exist the best downloadable title since Journey".[half-dozen] GamesMaster 's James Nouch said his preview of the game that "[Brothers: A Tale of 2 Sons] is a charming, emotive take chances that flows at its ain rather sedate step",[21] but in their final review GamesMaster gave it a 91/100 writing: "Brusk but immensely satisfying, it'due south Ico meets Limbo in Fable 's earth. In a word: spellbinding".[22] Edge gave it a seven/ten in its review. It praised the visual fashion, stride and story, as well as the controls, proverb that the control scheme "understands what it means to communicate meaning through interaction", just it criticized Starbreeze's lack of confidence in making an fine art game.[23] UK's GamesTM magazine gave Brothers: A Tale of Two Sons a score of 8/10 in its review in issue 137.[24]
Joystiq gave information technology full score in its review, 5/5. Joystiq's Ludwig Kietzmann says: "It's rare for a game to forge a connection so potent, and even rarer for y'all to become the connective tissue".[18] Official Xbox Mag Uk praised the game and its touching story and inventive controls. They gave information technology a score of 9/x.[25]
Both IGN and PC Gamer stated Brothers: A Tale of Two Sons was one of the all-time games of 2013. IGN states this with "it's no secret that we love Journey. It was our Game of the Year for 2012, after all. And we quite honey Fable too [...]. And then to combine the ii into one cinematic, story-driven experience – one written and directed by a busy Swedish filmmaker – meant our involvement was piqued. And after we saw the game, we knew: this is going to be adept. Really, really good".[26] PC Gamer said "this could easily shape up to be i of the indie darlings of 2013".[27] The game won the "Best Innovation" award while nominated for "Best Family Game" and "Best Story" at the 2014 BAFTA Video Games Awards.[28] [29]
Sales [edit]
Every bit of Jan 2015, the game has sold 800,000 copies.[vii]
Awards [edit]
Brothers: A Tale of Two Sons won the award for Best Xbox Game at the 2013 VGX Accolade Bear witness (formerly Spike Video Game Awards; VGAs), in competition with Grand Theft Machine V, BioShock Infinite, and Tomb Raider.[xxx] It also won the Best Game Innovation Laurels at 2014'southward British Academy Games Awards (BAFTA).[31]
References [edit]
- ^ a b c Suszek, Mike (7 August 2013). "Brothers – A Tale of Two Sons kommer PSN och PC Steam den 3 September". Starbreeze Studios (in Swedish). Retrieved 20 Apr 2018.
- ^ Sirani, Hashemite kingdom of jordan (thirty July 2015). "Release Dates Announced for Brothers: A Tale of Two Sons on PS4 and Xbox Ane". IGN. Ziff Davis. Retrieved 30 July 2015.
- ^ a b Callaham, John (22 October 2015). "Brothers: A Tale of Two Sons adventure game comes to the iPhone and iPad". iMore. Mobile Nations. Retrieved 30 December 2015.
- ^ "Starbreeze AB acquires P13 Project". Reuters. Archived from the original on 18 February 2012. Retrieved eighteen January 2013.
- ^ Kain, Erik (27 September 2012). "'Brothers: A Tale Of Two Sons' Looks Gorgeous, Comes To PC And Consoles Adjacent Jump". Forbes . Retrieved 16 January 2013.
- ^ a b McCaffrey, Ryan (29 October 2012). "Is Starbreeze'southward Brothers the next Journeying". IGN . Retrieved eighteen January 2013.
- ^ a b Brightman, James (16 Jan 2015). "Starbreeze sells Brothers IP for $500,000". GamesIndustry.biz. Gamer Network. Retrieved 16 January 2015.
- ^ Hussain, Tamoor (10 June 2015). "Brothers: A Tale of Two Sons PS4, Xbox One, Mobile Release Date Confirmed". GameSpot. CBS Interactive. Retrieved xi June 2015.
- ^ Robinson, Andy (21 May 2019). "Brothers: A Tale of 2 Sons coming to Switch". Video Games Chronicle . Retrieved 21 May 2019.
- ^ Acebedo, Bayani. "Brothers: A Tale of Ii Sons is Getting a Physical Release for the Nintendo Switch". whatoplay. whatoplay. Retrieved 24 March 2021.
- ^ a b "Brothers: A Tale of Ii Sons for PC Reviews". Metacritic. CBS Interactive. Retrieved 27 May 2014.
- ^ a b "Brothers: A Tale of Two Sons for Xbox 360 Reviews". Metacritic. CBS Interactive. Retrieved 27 May 2014.
- ^ a b "Brothers: A Tale of Two Sons for PlayStation 3 Reviews". Metacritic. CBS Interactive. Retrieved 27 May 2014.
- ^ a b "Brothers: A Tale of Two Sons for Xbox One Reviews". Metacritic. CBS Interactive. Retrieved 4 July 2016.
- ^ a b "Brothers: A Tale of Two Sons for PlayStation 4 Reviews". Metacritic. CBS Interactive. Retrieved 27 May 2014.
- ^ a b "Brothers: A Tale of Two Sons for iPhone/iPad Reviews". Metacritic. CBS Interactive. Retrieved 20 April 2018.
- ^ a b "Brothers: A Tale of 2 Sons for Switch Reviews". Metacritic. CBS Interactive. Retrieved 10 March 2020.
- ^ a b Kietzmann, Ludwig (7 August 2013). "Brothers: A Tale of 2 Sons Review: Do Not Split". Joystiq. Archived from the original on 10 August 2013. Retrieved vii August 2013.
- ^ Musgrave, Shaun (29 October 2015). "'Brothers: A Tale Of Two Sons' Review – A Beautiful Adventure About Loss And Coping". TouchArcade . Retrieved 23 June 2018.
- ^ Silva, Marty (6 August 2013). "Brothers: A Tale of Two Sons Review". IGN. Archived from the original on thirteen May 2021. Retrieved nineteen June 2021.
- ^ Nouch, James (February 2013). "Brothers: A Tale of Ii Sons Preview". GamesMaster (260): 56.
- ^ "Brothers: A Tale of Two Sons review". GamesMaster: 80. July 2013.
- ^ "Brothers: A Tale of Ii Sons". Border. No. 260. July 2013. p. 122.
- ^ "Brothers: A Tale of Two Sons". GamesTM (137): 137. Baronial 2013
- ^ Official Xbox Magazine Uk. vii Baronial 2013.
- ^ McCaffrey, Ryan (28 December 2012). "The Terminal Year of Xbox360". IGN . Retrieved eighteen Jan 2013.
- ^ "The best PC games of 2013". Retrieved eighteen Jan 2013.
- ^ Lee, Dave (12 March 2014). "Bafta games: The Concluding of Usa clears up at awards". BBC. Retrieved 12 March 2014.
- ^ "BAFTA Video Game Awards – Nominations" (PDF). BAFTA. 12 February 2014. Archived from the original (PDF) on 22 February 2014. Retrieved 12 February 2014.
- ^ "Spike VGX Awards 2013". Archived from the original on 27 February 2015. Retrieved eleven December 2013.
- ^ BAFTA Game Innovation in 2014
External links [edit]
- Official website
Brothers A Tale Of Two Sons Platforms,
Source: https://en.wikipedia.org/wiki/Brothers:_A_Tale_of_Two_Sons
Posted by: davishingis84.blogspot.com
0 Response to "Brothers A Tale Of Two Sons Platforms"
Post a Comment